Newest wow patch 4.1




















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These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience. Necessary Necessary. Necessary cookies are absolutely essential for the website to function properly. Warriors Charge and Intercept no longer have diminishing returns on their stun effects. Heroic Throw is now available from trainers at level Heroic Leap is no longer on the global cooldown, similar to other warrior movement abilities.

Inner Rage is now available at level Intercept now has a 1. Pummel is now usable in all stances. Rallying Cry new ability is available from trainers at level After the effect expires, the health is lost. It has no cost, no stance requirements, and is not on the global cooldown.

It has a 3-minute cooldown, but also shares a cooldown with Last Stand. Shield Bash has been removed from the game. Spell Reflection cooldown has been increased to 25 seconds, up from Whirlwind now has its cooldown reduced by 6 seconds when it deals damage to 4 or more targets.

The Whirlwind effect caused by Bladestorm remains unchanged. Juggernaut no longer adds 2 seconds to the Charge stun, but instead lowers the cooldown of Charge by 2 seconds to 13 seconds total without the glyph. Lambs to the Slaughter now causes Mortal Strike to refresh Rend in addition to its current effects. Unshackled Fury now only grants 2 base points of mastery, down from 8. In addition, Gag Order lowers the cooldown of Heroic Throw by 30 seconds.

Glyphs Glyph of Spell Reflection reduces the cooldown of Spell Reflection by 5 seconds, up from 1 second. Players will now get bonus rewards 7 times per week while earning less than Valor Points instead of once a day when using Dungeon Finder. When there is only 1 player left in a Dungeon Finder group, they will now be able to queue for replacements as long as they queue within 2 minutes or stay in the dungeon. The Dungeon Finder: Call to Arms will now identify which class role is currently the least represented in the queue, and offer them additional rewards for entering the Dungeon Finder queue and completing a random level Heroic dungeon.

The least represented class icon will show within the Dungeon Finder to indicate the role that is eligible to earn the bonus reward. Players must queue solo with the currently indicated least represented class by the system and complete the dungeon up to and including the final boss in order to be eligible for the bonus reward.

The bonus reward will be displayed to eligible system identified as least represented classes within the UI. Once the dungeon is completed the eligible player will receive a Satchel of Exotic Mysteries account bound with various potential rewards including: gold, rare gems, non-combat pets, and very rare mounts.

New level Heroic dungeons are available for testing. Zul'Aman has returned as a level 5-player Heroic dungeon featuring a revamp of the original dungeon and improved loot! Zul'Gurub has returned as a level 5-player Heroic dungeon featuring all-new encounters, achievements, and improved loot! Both dungeons will be in a new Dungeon Finder difficulty tier above the current level Heroic dungeons and offer epic-quality item level loot. More information on these updated dungeons can be found here.

Blackrock Caverns Aura of Arcane Haste now has a clearer visual on the bearer of the aura. The Short Throw ability used by Twilight Sadists has had its range reduced to 10 yards. Searing Flames no longer increases Sound on players.

Players should no longer be able to avoid the first period damage tick of Searing Flame, and Searing Flame now ticks every 2 seconds. The damage of Searing Flame has been increased to compensate for it ticking less frequently.

Flash Bomb Golem Sentry ability now has a more clear warning visual. Magmaw now triggers a raid emote when summoning Lava Parasites.

Further improvements have been made in the Maloriak encounter to avoid Flash Freeze targeting the tanks. Corruption: Accelerated on player Heroic difficulty has been lowered slightly. Knockbacks and Deathgrip can now be used to interrupt players that are converted by Cho'gall. Sinestra Twilight Slicer is now less likely to target two helers at once. Wrack will avoid jumping to tanks. Deadmines Ragezone cast by Defias Blood Wizards now only increases damage dealt, no longer increasing damage taken.

Malignant Trogg now moves more slowly. Invoked Flaming Spirits should prefer non-tank targets to fixate on. The cooldown portion of the Twisted Arcane buff cast by Azureborne Seers has been removed. The Stonecore Ground Slam now has a pre-cast visual on the ground in front of Ozruk.

In addition, Ground Slam's damage and radius have been reduced. High Priestess Azil's Seismic Shard now has a more obvious warning visual. Stratholme Postboxes no longer require keys to open, because really, who locks their postboxes anymore when they're all undead? It's just people sending coupons for brains anyway. The Postmaster now spawns when 3 of any postbox are opened. Gilgoblin Aquamages' Tsunami damage has been reduced.

Visual effects during the Lady Naz'jar have been improved for clarity. Blight Beasts summoned during the Ozumat encounter now deal less damage with Aura of Dread. Baelog's chest has been given new loot. If it's grey it's good, right? Altairus now spawns closer to the center of his platform, away from the edge.

Temple Adepts and Ministers of Air now wait 2 seconds before starting a spell cast when they are first engaged. Wailing Caverns The maze section has been removed to make the overall dungeon more accessible and quicker to complete. Nearby creatures and bosses have been adjusted to compensate. The gold amounts awarded for the following encounters have been substantially reduced: Flame Leviathan, Magtheridon, Gruul the Dragonkiller, Doom Lord Kazzak, and all encounters in Karazhan.

Guilds The criteria on many of the profession-related guild achievements has been significantly reduced. Guild Challenges are now available for testing. These challenges can be found in the Info pane of the guild UI. Each challenge can be completed a set number of times per week. Guild groups participating in level-appropriate Heroic or normal difficulty dungeons and raids, or Rated Battlegrounds, will automatically qualify for challenge credit. Each time a Guild Challenge is completed, the guild will be awarded experience and gold deposited directly into the Guild Vault, as well as the opportunity to earn all-new achievements.

A popup or "toast" will be displayed to confirm a Guild Challenge has been completed similar to achievement alerts. Guild experience earned via Guild Challenges will be awarded above the daily cap. The experience cap will move forward relative to the amount of experience obtained through completing Guild Challenges similar to rested experience for characters.

Guilds already at the level cap will be awarded substantially more gold in place of guild experience. Gold rewards are deposited into the guild bank once the guild reaches level 5. The text for the Cash Flow guild perk has been updated appropriately. Instead, the daily amount deposited is shown in the Guild Vault Money Log.

In addition, players can view the weekly contribution in a new window at the bottom of the Money Log. Two new custom guild tabards have been added as Guild Rewards. The tabards are account bound and offer a bonus to gaining guild reputation. The amount of guild experience rewarded for rated Battleground guild group wins has been dramatically increased. Players are now rewarded guild experience for Honorable Kills in the field.

Players are now rewarded guild experience for Battleground wins in Battleground brackets up to level Arena teams are now awarded guild experience for wins. The entire team must be members of the same guild to earn this experience. Mail sent to characters on the same Battle. Mailing account-bound items to characters of the opposite faction on the same Battle. Maelstrom Crystals are now available for purchase with Honor or Justice Points from the associated commodities vendors.

The PvP Horde and Alliance trinkets have a new spell effect. Item Sets The current damage-dealing death knight 4-piece raid set bonus now also grants increased attack power when Killing Machine triggers, as well as when the death knight gains Death Runes. The current Holy paladin 4-piece raid set bonus now grants Spirit for 6 seconds after casting Holy Shock. The current healing priest 4-piece raid set bonus no longer requires a target to be under the effects of Weakened Soul for the priest to receive the Spirit bonus.

Instead the benefit will be granted each time the priest's Penance spell heals a target. The caster shaman 4-piece PvP set bonus now reduces the cooldown of Grounding Totem by 3 seconds, up from 1. Professions All major cities will now have every type of profession trainer and their associated trade supply vendors.

Alchemy Flask of Steelskin now grants Stamina, up from The Mixology bonus for alchemists remains at Stamina. PvP The rate at which Honor Points are earned has been doubled. Arenas Arena matchmaking can now extend beyond a team's Battlegroup.

Ring of Valor The Ring of Valor has returned! It should now be playable again in the Arena map rotation. New starting areas have been added for Ring of Valor. Players will no longer enter the Arena on the elevator.

It's been removed. Instead players will start in a room at opposite ends of the Arena. Battlegrounds Battleground raid leaders can now move players from other realms among raid subgroups. The Focused Assault and Brutal Assault buffs have changed.

After 7 minutes, Brutal Assault will be applied in place of Focused Assault. Arathi Basin Arathi Basin is now available as a 10vplayer rated Battleground. Flags should now cap in 7 seconds, down from 8. The Battle for Gilneas Flags should now cap in 7 seconds, down from 8. Graveyard Changes Players who die at a control point that they own will now be teleported to the next closest graveyard, instead of the one at which they died.

Eve Online announces Doctor Who crossover event where you fight Daleks. Final Fantasy 14 director blames "my own selfishness" for Endwalker expansion's two-week delay.

Amazon faces backlash after New World region transfer U-turn. Yoshida "positive" about Final Fantasy 14 coming to Xbox. World of Warcraft players stage sit-in protest following Blizzard allegations. New World is Amazon's first video game hit with half a million concurrent players on Steam. Premium only Off Topic: Is there a more cinematic space than the elevator? Premium only Off Topic: Hedra's astonishing page layouts revel in their giddy sense of invention.

Premium only Off Topic: An end-of-the-year miracle! The 10 most popular stories of the day, delivered at 5pm UK time. Never miss a thing. Final Fantasy 14 is so popular it's been pulled from sale Temporarily suspended for new players.

Congestion issues continue in Final Fantasy 14 Yoshida apologises once again for the inconvenience. Final Fantasy 14 director blames "my own selfishness" for Endwalker expansion's two-week delay "I am truly sorry. Amazon faces backlash after New World region transfer U-turn "I wasted 80 hours…" Yoshida "positive" about Final Fantasy 14 coming to Xbox "We are still in discussions with Microsoft.

World of Warcraft players stage sit-in protest following Blizzard allegations Calls for NPC based on former dev to be kicked out of Stormwind. New World is Amazon's first video game hit with half a million concurrent players on Steam Fifth-highest ever.



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