Harry potter and the ootp game walkthrough




















Fantasy Violence. Release Date. Presented by truth. Table of Contents. Give us feedback! Continue Harry Potter Walkthrough During this adventure, Hogwarts will be visited by Lucius Malfoy, who came to inspect Hogwarts on behalf of board of governors.

You will also get the chance to meet his house-elf, Dobby, and completing the adventure will allow you to befriend him! It is available for students of Year 6 once they complete Year 6 Chapter 26 of the main story. Here you can find the Walkthrough for Festival Fun Adventure.

It is available for students of Year 5 and above. Students of Year 2 and above can take part in it. During this adventure, you will get to help Nearly Headless Nick organize his Deathday party.

Other than that, you will learn that a famous ghost will be visiting Hogwarts soon. Dive right in and find out. It is available for the students of Year 2 and above. During it, you will learn that a Teacher Appreciation Celebration will take place at Hogwarts. More importantly, the Headmaster will choose you to do a presentation on Professor McGonagall.

You will get the opportunity to interview her and get to know her better. So, dive right in, and see what this amazing adventure is all about!

Students of Year 3 and above can take part in this adventure. Upon completing this adventure, you will receive a special reward, so be sure to check it out.

This one is available for students of Year 3 and above. During it, you will learn that Merula wants to perform full Self-Transfiguration and prove to everyone that she is the Most Powerful Witch at Hogwarts. Will she succeed? This one is available for students of Year 5 and above. This will give you a nice opportunity to go on a date with a person dear to your heart and make some beautiful memories.

This one is available for students of Year 5 and above, and during it, you will learn that the publisher of The Quibbler, Xenophilius Lovegood, is offering a hefty reward for the first person who can bring him the photograph of the Crumple-Horned Snorkack.

Will you be able to find this elusive magical creature and earn the reward? Dive right in and find out! This section contains the detailed walkthrough for An Enchanted Kiss Adventure. This adventure is available for students of Year 5 and above, and during it, you will learn that a play will be performed at Hogwarts for the first time in years.

More importantly, the play is incredibly romantic, and the two leads will get to declare their love to each other on stage. But will you and your crush be cast as the leads? Only one way to find out! This adventure is available for students of Year 3 and above. During it, the Dragon Club Room will get completely wrecked after a dueling accident. This adventure is available for students of Year 5 and above. During it, two wizarding world-renowned chefs will visit Hogwarts to host a cooking competition.

More importantly, you will get to help them organize the event. Have you got what it takes to do that? Get a taste of this adventure and find out!

This section contains the detailed walkthrough for A Scandal in Hogsmeade Adventure. During it, Andre will inform you that his favorite cousin will be visiting him. You will get the chance to meet his cousin, and take her on a tour. However, an unexpected mystery will interrupt the trip. Can the three of you solve it?

During it, you will get to know Wingardium Leviosa Kid and help him achieve his dream of becoming a curse-breaker. This section contains the detailed Walkthrough for A Bad Omen adventure. During it, Professor Kettleburn will entrust you and Liz with taking care of his baby Occamy while he is away. However, when Barnaby predicts a bad omen, and the baby Occamy goes missing, it will be up to you to save the Hippogriff Club!

Find two benches and stack them under the pink speaker nearby. Climb on top of the bench and use the action button to pour Babbling Beverage into the speaker. When you have done that you will have other speaker to find and tamper with. There locations are listed below.

Third Floor Corridor near the Grand Staircase 2. Second Floor Corridor near the Library 3. First Floor Corridor near the Stone Bridge 4. Entrance Courtyard 5. Viaduct Entrance at the top of the stairs near the corridor With all the speakers you will find two benches you can use to stack underneath each one and sabotage it.

Do this to all six speakers to make Umbridge more amusing to listen to. When the lesson has finished you will be grateful to hear that this is your last lesson.

Now you need to find Fred and George. From here you take control of one of the twins and you need to set off the swamp with either Incendio or Reducto.

When you have done that a cut scene takes over and the twins are busted. When the scene has finished you will find yourself on the broom flying around the Grand Staircase. You need to set off the boxes of Weasley fireworks on the various landings up and down the stairs. This can be a bit tricky on the broomstick but it is easier than you think when you have the hang of it. You will slow down on the broom when you start casting your spell.

Hit each one with either Reducto or Incendio and try to dodge the fireworks zooming around when you have set them off. When you have set the last one off on the stair case you will then be in the Great Hall.

They are just above you at the Stone Circle but they are being attacked by the Inquisatorial Squad. Use your arsenal of spells and take them down. The most important thing to remember to take them out quickly is to get in close when they are on their knees and hit them with Expelliarmus.

If you get their wand they are down for good. With them out the way you are on the Thestrals and on your way to the Ministry. Here you must duel with Lucius Malfoy and Bellatrix Lestrange. This duel can be pretty tough depending on which difficulty setting you chose to play on. If Sirius is knocked down the story will continue anyway. Keep casting Protego on yourself and use the offensive spells you have. Time your attacks so they go out after his Protego spell has worn off or you risk taking hits yourself.

This part should not be difficult though. For the second stage of this duel Voldermort will be stood up on the fountain.

This time he will cast a spell that sucks all other jinxes or curses up into a large green orb floating above him. When enough spells have been drawn together he will release it at you, use Protego to send it right back at him. Sometimes they will not hit him the first time but he will move them around him in an orange circle. When that happens cover yourself with Protego again so when he sends it back at you, you can deflect it back at him.

Hit him enough times and the duel moves on to the next stage. This stage is noticeably harder than the others. Voldermort will be floating tables and chairs above himself which he sends flying down to you from time to time, all the while shooting spells at you too.

You will have to be slightly more offensive in this one but do not by any means loosen on your defensive spells. The only way you will survive this stage is to continually cast Protego on yourself while cast quick offensive jinxes such as Stupefy or Expelliarmus. With enough persistence he will go down leaving just one last thing to do.

This is done exactly like Occlumency lessons. Force it back to the middle four times and he will be forced out of that memory and move onto another.

Save five memories from Voldermort and he will be forced out and defeated. With Dumbledore reinstated back as headmaster of Hogwarts the school grounds will be returned to normal. If you have not had a chance to complete all the side tasks and mini games now is the time to do it. Good luck and congratulations again. Below are the teachers that have the quests, where to find them and how to complete their tasks.

For this assignment you need to find out who has the book you need. The girl who has the book is in the Great Hall so head down there and when you enter a quick cut scene will show you who has the book.

It is a Ravenclaw girl on the table on the far right in the second group of tables down the hall. Go and talk to her and she will let you look at the book.

When you have you will be able to go back to Professor Flitwick. She has given them detention but they seem to have holed themselves up in the Divination Tower instead.

All you need to do is head up there and talk to them. Send them down to Professor McGonagall and then return and talk to her yourself. Although Professor McGonagall does not agree with your methods she does award ten points to Gryffindor.

When you talk to her she will ask if you have completed your homework. Go to Gryffindor Tower and find the book. When you have the book go back down and give Professor Sprout your essay. If you have reached the part in the game where you need to do Occlumency lessons then you will have to wait until the end to do this task as Snape disappears inside the Potions class and you cannot gain access to that classroom until this task is complete.

Once again, to complete the homework you will need to find a book. Fortunately this one is in the most obvious place, the Library. The book you want is in the Restricted Section. This is the third section of the Library that is separated with little gates. To find the book go all the way to the back of the room and it is on the bookshelf on the far left, second bookshelf from the back. When you have it, go back to Snape and hand in the homework.

If you can achieve and O for Outstanding in all three of them you will win this cup. The time you are given to reach each grade depends on which level of difficulty you chose to play the game on. If you decided to take the challenge and play it on hard you will find it difficult to reach the O in each lesson. The grades you can achieve are listed below.

O for Outstanding 2. E for Exceeds Expectations 3. A for Acceptable 4. P for Poor 5. Which charm you need will be called out by Professor Flitwick and you need to aim at the right piece of furniture and cast it. The grade you get depends on how quickly you can perform each charm on the right piece of furniture.

To save you the trouble I have listed them below. To achieve an O for this test you will need to cast the spell as soon as you can so you are casting continuously throughout the exam. Wingardium Leviosa on the bench on the far right. Reducto on the tree stump in the middle. Reparo on the plates to the right of the stump. Accio on the chain hanging in the fire place on the right.

Depulso on the cabinet that appears on the left. Accio on the chain in the fireplace. Incendio on the candle and plaque that appears on the far left. Reducto on the tree stump. Reparo on the plates. Wingardium Leviosa on the stone bench.

They will appear in two rows of pots, some will be broken with Mandrakes in them and others will be empty waiting for Mandrakes to be put it. The first set will appear with five Mandrakes on the left and five new pots on the right. Use Wingardium Leviosa to move them into their new pots. The second set will have two Mandrakes on the left and three on the right, each at alternate pots.

The third round will have three Mandrakes on the left and two on the right. This is different though. Instead of each Mandrake facing their new pot, they are scattered around so you will need to find a new pot for them. That was the final round so you can see if you have reached O or try again if you did not. For example, if the potion is yellow, use Wingardium Leviosa on the yellow bottle and drop it into the cauldron. The bottles will then change place and the potion will change colour ready for the next bottle.

The order in which you need to add the bottles is listed below. Light Blue 2. Green 3. Pink 4. Blue 5. Green 6. Yellow 7. Light Blue 8. Blue 9. Pink You only need to get discovery points from one different creature within each group to achieve the cup. Two are high and one is low, walk over to them to make them fly away.

Three owls can be found near the ground on the outside of the Owelry. Two are on the wall and one is on a perch. There is a sack on the floor that you can use Wingardium Leviosa on to feed a treat to each owl. There are also owls around the outside of the tower that is the Owelry but you will not be able to get those until later in the game when you are helping Colin to annoy Umbridge. The first one is on the wall near the bottom of the stairs leading down from the Entrance Courtyard.

There are two perched on the right hand side of the Boathouse that you can touch. On the left hand side of the Boathouse you can use Wingardium Leviosa on the sack on the ground to feed a treat to the three seagulls roosting there. On the left hand side of the bridge, near the entrance to the first floor , climb up onto the far side wall and the camera will change showing you a stone ridge.

You can use this ridge to climb down to a ledge below you. On that ledge sidle all the way to the right and use the second ridge to move down to a lower ledge.

Step out onto this ledge and take a step and bats will fly out past you. When you enter go over to the right hand row of desks and cast Wingardium Leviosa on the second one from the back to release the Pixie. They can cut your travelling time around the castle quite dramatically as their passages offer many shortcuts.

When you are trying to find Hermione at the beginning of the game you need to find the password to get into Gryffindor Tower. At this point in the game there is usually a Gryffindor running up or down the staircase near you. Grab them and ask them if they know the portrait password. If there is not a member of Gryffindor near you then find any Gryffindor and they will tell you.

When you do find out the password you need is "Mimbulus mimbletonia". If you try to talk to her in her other portrait she will just snooze on. To get her password is very simple.

All you need to do is go down the staircase to talk to the painting of Gifford Ollerton on the first floor. When you do he will tell you that he may only let someone from Hufflepuff through unless they have the password. To get the password you need to have helped a member from Hufflepuff House.

So the simple solution is to find someone from Hufflepuff and ask them for the password. I can usually find one in the Entrance Hall to talk to. To find the guy with three faces you need to go up to the seventh floor near the Room of Requirements. If you stand with your back to the door for the Room of Requirements and walk down the corridor in front of you, the portrait you are looking for is on your left at the end of the corridor.

It is covered in cobwebs so you will need to use Incendio on his portrait first before you can talk to him. When you do he will tell you to find Basil Von Fronsac. To find him you need to go to the portrait on the second floor landing on the Grand Staircase. When you talk to him he will send you to the portrait of the Shepherdess on the second floor landing which is very confusing as you are on that. The secret is he means another second floor landing. You need to go to the corridor on the second floor.

When you get to the corridor you will find some stairs that keep turning back on themselves with landings in between. The shepherdess in on the second landing down. Talk to her and she will tell you to talk to Google Stump. To find him you need to go to the Viaduct Entrance. When you get there you will find Google Stump to the right at the bottom of the stairs. He will direct you to Gifford Abbot at the bottom of the Grand Staircase.

To get his password you need to talk to someone who was at Hogwarts fifty years ago. If you know your Hogwarts well enough you will remember that Moaning Myrtle was killed at Hogwarts fifty years ago by a Basilisk. To get a copy of the Daily Prophet you need to go to the Great Hall and walk to the far end of the Hall. You will also see the roof which is an unheard of thing in Hogwarts. When you have done that cast Wingardium Leviosa on the lectern and you will see four owls fly down over the tables.

One of them was carrying the Daily Prophet. He will tell you to find a first year Ravenclaw student and ask them where Rowena Ravenclaw came from. Head down to the Entrance Hall and you will find one there. Ask them and they will tell you she came from the Glens. He will only tell you the password if you can get rid of anyone within earshot.

This is the easiest password to get. Pull out your wand and aim it at everyone in the entrance so they run away. He can be found up one flight of stairs in the Dungeon at the base of the Grand Staircase. Herbology Portrait This guy is apparently a bit fed up with looking at the portrait opposite him. All it is is a picture of an eye but you need to cover it up for him to give you the password.

To do this you must repair the two broken suits of armour either side of the picture. Use Reparo on them both and a banner will drop down to cover the picture. Slytherin Portrait To find this one go all the way to the end of the Dungeon Corridor and talk to her. She will tell you that she only lets in people with the password and only Slytherins have the password.

To get this password you will need your invisibility cloak so go up to the dormitory and get it on. Follow them down to the end of the corridor and they will use the password.

Crazy Portrait This portrait is found on the seventh floor and he will ask you to find "him". By this he means that you must find his "other" portrait.

Go down to the fourth floor and find him then cast Incendio on the cobwebs covering him up. Talk to him and he will tell you that the password is "Three heads are better than one. This portrait is broken into four pieces and they are all lying on the floor. You must use Wingardium Leviosa to pick up each piece and place it back on the wall where there are four paler patches.

When all four pieces are in place you will have discovered that ghost and they will roam up and down the corridor with the exception of Nick who will appear each time in the game when you stand still too long and will remind you what you need to do at each stage in the game. If however you would like to find him before that then his portrait can be found on the third floor. If you come from that direction move through the round part of the corridor and it is a little way down the next stretch of corridor.

When you enter the corridor, go through the first part into the second and there will be a small room leading off from this part. The portrait for the Baron is in there.

There is no real effort needed to get this one as you will find all the characters just by playing the game and completing the tasks available.

This cup however will not be finished until the end of the game when you have fought Voldermort. You will have to play them in a certain order as some will not play you until you have defeated one of the others. They will all play the same rules and they are standard to a game of chess. I cannot really give you any tips on how to beat them all.

There is however a way around debating them fairly. I got stuck here myself as I am not a chess player so I went looking through the forums on this site. I cannot remember the name of the person who posted this suggestion so I cannot give credit unfortunately , but they said to find a site where you can play chess and mimic the game.

To do this I used www. Every time they moved I copied it on the game then when they in game player moved I copied that into the pc.

With this method it was easy to beat all three players every time. I just wish I could beat them for real loll. You will know you have found them as you will hear their cards exploding nearby them.

You will need to play two different styles of snap, one for each champion, to defeat them both. If you come from the Suspended Bridge end you will see her as soon as you step into the corridor. She will play the Classic Rules which means the cards will turn over one at a time. When two are turned one after the other that match, press the square button to call snap.

With each pair you match the speed at which they turn will increase. You must find six or more matches to beat this champion. If you enter from the Clock Tower you will see her half way down the passage. She will play the Patience Rules. This is played like a game of pairs. The cards will be laid out in front of you face down and you turn two at a time and try to find a match.

When you have turned over though, you will only have a short amount of time to find its match before the card explodes so speed is a factor. Find five or more pairs and you will win. There are three styles for playing Gobstones and two of them are easy enough but the third is awful! You need to beat each Champion in three games following their rules. Each player has four Gobstones and the Jack Gobstone is placed in the middle of the circle.

The aim of the game is to have one of your Gobstones closest to the Jack than any other at the end of the game. As your opponent goes first the easiest thing to do is to try each time to knock his Gobstone away from the Jack.

As hitting his one will slow your Gobstone down it will usually stop somewhere near the Jack. Beat him three times then you can move on. It may take some getting used to as precision is the key. The game begins with fifteen Gobstones in a circle in the middle of the playing field. You and your opponent will take it in turns to flick one of your Gobstones into the ring and try to knock one of the golden Gobstones out of the ring. You each play with only one Gobstone each and move it around the playing area each time you take a turn.

If you knock a golden Gobstone out and your Gobstone follows though, they golden one you knocked out will go to your opponent. Persevere and try to be as accurate as you can. That, coupled with the fact that the Hufflepuff Champion is prone to making mistakes from time to time will help you win. Beat him three times. Instead of trying to get close to the Jack Stone, this time you need to get as close as you can to the hole in the middle without actually dropping down into it.

As theirs slowed mine down it was usually a fail safe way of preventing mine from dropping into the snake pit. You will need to beat her in one game of each of the three rules. This means you need to beat her once playing the traditional rules, once playing the jack stone rules and once playing the snake pit rules. You can play her the same as you did the others using the same methods except when playing the traditional rules. You go first and she does not make mistakes like the Hufflepuff champion.

To get a lead on her you will need to do one of two things. On your first turn deliberately miss the ring of Gobstones forcing her to break them up so you can be the first to get one out of the circle or be flash and try to knock two out at once. This is highly possible in your second move of the game. Aim for a group of two or more Gobstones side by side and hit them hard.

Talk to her and she will tell you that she has lost her stuff and needs to get them back. To get this cup you need to find her missing belongings and give them back to her. Find all twelve and you will win this cup. When it gets blown off a package will drop out for you to pick up. Cast Depulso on it to get another package. When you do you can touch a few owls but only one is needed for the cup. When you do this you will find a package on the second ledge up.

Cast Depulso on it to move it aside then collect the package from the gap behind it. You will find them behind tapestries but not all the tapestries have a statue behind them. Use Depulso to move the curtain and see if there is more than just a wall behind it. If there is use Wingardium Leviosa to open the tapestry and you will find your statues.

Halfway along the window section there is a tapestry on the wall opposite. Cast Wingardium Leviosa to reveal the chess statue behind it. On one of those bends is a tapestry hiding a statue. Go up it and go through the door at the top. Opposite you as you come out is another tapestry with another chess statue.

In here cast Wingardium Leviosa on the first tapestry you come to on the left. Cast Wingardium Leviosa on the tapestry on the left.



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